obj, import it into Milkshape and then export to. obj with “Objects as OBJ Groups” checked. If you work in Blender, export your mesh to. The straight model is 1 m long and the diagonal is 1.414 m.
![tsr workshop export to .obj tsr workshop export to .obj](https://s4cc.syboulette.fr/wp-content/uploads/2021/01/8-2.jpg)
Choose the one that matches the height of your new fence, so that the thumbnail is cut correctly.Ģ) Go to the Mesh tab, import your meshes. So you will have to put it in game to see.I hope this tutorial isn’t as confusing and useless as my other notes lmao. You will not see it as transparent in TSRW. Everytime you import a new mesh into the group_1 it will have the shader. Make sure it has the same Shader ID as the image below. Go back to TSRW, open the mesh in S3PE again and then right click the geom file and go to Import> From File and import the. Set the shader type to “CasSimHairSimple” and press “set” and “Commit”. Open Geom Editor and File > Open your exported. In S3PE, export the geom file (right click) somewhere you will find it.ġ7. Press the three little dots behind the mesh group and open in S3PE.ġ6. wso files, with group_1 having the transparent. Import your Multi, Mask etc... Import your two. wso files (T and non-T) bones (do one, then do the other, use the same reference) and open a clothing file in TSRW that matched your age group and has 2 groups in the mesh tab. Non-transparent areas must be white, and transparent areas grey (the darker the grey, the more transparent). Open the channels window (Window > Channels) and add an Alpha channel by pressing the “new channel” button.ġ3. Erase the transparent pieces on the first layer, and turn down the opacity on the second layer, so the transparent part’s Multi actually looks transparent.ġ2. Copy and paste, so you have a new layer with only the transparent pieces, make sure it perfectly overlays.ġ1. Now select the areas with the transparent pieces (I draw boxes around them and use shift to draw multiple selection boxes). Then open this png in Photoshop again separately. I would recommend to save the multiplier as a. Make a mask/overlay, whatever you want.ġ0. In photoshop you can right click on the layer of one image > duplicate layer, and select the file of the other image (under Destination Document).ĩ. In Photoshop/Gimp open both UV images you made. The transparent mesh needs no body, but you will need to save it as a.
![tsr workshop export to .obj tsr workshop export to .obj](https://blog.thesimsresource.com/wp-content/uploads/2021/03/Stairs-Tutorial-Preview1.jpg)
Using this tutorial add a body to the non-transparent mesh. You can see above the UV fits over the body image, and the areas where the non-transparent part is placed are free. Do this by opening the UV image of the non-transparent part as well as the image of the body area covered by the non-transparent part. Do not place pieces of the transparent mesh over body parts that are not covered by the non-transparent mesh. Use the images you created for the non-transparent part to UV map the transparent part. Make sure you leave enough room on the UV for the transparent part!!! Save the image, export the mesh etc.Ħ. (If you need to solidify pieces, then do it now).
![tsr workshop export to .obj tsr workshop export to .obj](https://blog.thesimsresource.com/wp-content/uploads/2021/05/BeginnersGuideToMeshing_def-32.jpg)
Following this tutorial, UV map this mesh. Open the group in blender that will not be transparent. Then undo the delete, delete the other and export the second group. (You will need to do all the other steps you usually do too, delete materials, reduce poly count etc.)Ĥ. Using the “regroup” function, regroup the groups that will be transparent together, and the non-transparent together. If you are working in MD, make sure you assign 2 different fabric types to the fabric you want transparent, and the part you don’t.ģ.
#Tsr workshop export to .obj install#
Install the TSRW plugin by copying the file into your C:/Program Files/TSR/TSR Workshop/plugins folder.Ģ. This is a more detailed tutorial of this tutorial.ġ.
#Tsr workshop export to .obj how to#
This tutorial requires basic knowledge on how to make sims 3 clothing. This is a tutorial on how to make part of your mesh transparent.